Old & New

Posted in Sketches on May 8th, 2012 by Rose in the mud

some unfinished random sketches…

body

body

Human Farm

Posted in Sketches on May 10th, 2010 by Rose in the mud

one more rough sketch with no texture yet.
so far this took about 4.5 hours to do.
I think I`ll keep doing the same theme for the next few sketches…

body

Pigs are Blue

Posted in Sketches on May 8th, 2010 by Rose in the mud

Another rough sketch with a texture… took about 5 hours to model and to texture, etc.
started this one without any sense of direction, it just turned out a bit more strange than I imagined.

body

No guns

Posted in Sketches on March 29th, 2010 by Rose in the mud

my current WIP, still very rough.
so far the body model took me 6 hours to make, including the face.
And it was all done without any foto reference.
This one slowly turned out quite different from my initial plan…
Maybe I`ll do a rough GI render when I finish this.

body

face

face

More Horns

Posted in Sketches on October 13th, 2009 by Rose in the mud

Added the accessories,
I think this turned out into a cross between a rock star and a native of some kind. hmmm… interesting.

bust

bust

Old man sketch

Posted in Sketches on October 4th, 2009 by Rose in the mud

Again trying to to the same as I did before on a few of my sketches, starting with a really simple mesh.
Still not quite finished yet, maybe next I`ll do the hair and some accessories, etc.
so far, this one took around 6 hours to model

bust


steps

Gi Breed

Posted in Sketches on September 18th, 2009 by Rose in the mud

Another quick sketch, not much detail. The hair strands were modeled individualy from a box. And It all took around 4 hours to model.

Also I never had much interest to properly render anything until now, just thought I might give it a try, and my latest CPU upgrade helped ease my lack of patience on this one.

Old Posts

Posted in Portfolio on September 17th, 2009 by Rose in the mud

I`ve updated my website to work with Wordpress, the previous format was just too much trouble.
I added most of the old stuff into this single post.

 

 

-Little King

Since I was looking to practice some cloth wrinkles, I though it would be fun to do the boy from the movie Where the Wild Things Are.

Also I was experimenting with making the base mesh with meta-balls but in the end it just messed up the whole painting process. The uneven noisy quads are quite noticeable up close.

This one took around 4 hours to make.



May 24 2009

- Girl Sketch

Stuff I did a few weeks back, all pretty rough, used mudbox 2009, did a quick color pass in the end quite rough, really just got sick of the old monochrome color.

Took 2 and a half hours to model the girl.

April 23 2009

– Wrinkled man
It’s been a while since I’ve done anything, and looking back to the stuff ive done here so far it looks pretty much outdated, still got a lot to learn. so I think I’ll try to get back to it by doing a few quick 3d sketches for practice intead of polygon modeling as I used to do on the past.

This one took about 6 hours to model on mudbox, and another 1 hour for the hair, trying not to pay too much attention to small details but just the main silhouette and feel. used a cuboid like mesh as a starting point.



- Bullish thing

Something close to a bull, 4 hour modeling from a simple mesh.

May 7 2007

- Female anatomy study

Decided to do a sculpt to improve my anatomy skill. Also took some time to test out some hair shape ideas.

March 16 2007

- Portfolio Update

Been very busy working on my portfolio, here’s some of the works I created so far, most of them are still very WIP.

Some of the character designs are easy to recognize I think, they were inspired by some of my favorite games.